Dave6666's repositories
ActiveRagdoll
模拟动作 布娃娃
akka.net
Port of Akka actors for .NET
AnimeTask
Task Animation Library for Unity
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Cocos_FC_Tank
Powerd by Cocos Creator 3.4.2
custom-timeline-editor
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
docs
The open-source repo for docs.github.com
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
ET
Unity3D Client And C# Server Framework
fucking-algorithm
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
FyWorld
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Mirror
#1 Open Source Unity Networking Library
MotionFramework
MotionFramework is unity3d game framework.
nakama
Distributed server for social and realtime games and apps.
open-project-1
Unity Open Project #1: Chop Chop
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
RPGMakerSpriteSplitter
Slicing sprites made for RPG Maker into seprate files that can be used by other game engines (such as Unity)
skynet
A lightweight online game framework
spine-scripts
Scripts to export from PhotoShop and other tools to Spine's JSON data format.
UniTask
Provides an efficient allocation free async/await integration for Unity.
vs-threading
The Microsoft.VisualStudio.Threading is a xplat library that provides many threading and synchronization primitives used in Visual Studio and other applications.
xlsx2json
让excel支持复杂的json格式(对象,数组,数字,boolean,字符串),将xlsx文件转成json。