Simon Brooke's repositories
dog-and-duck
A playground for hacking ActivityPub stuff.
internationalisation
A simple internationalisation library for Clojure
post-scarcity
Prototype work towards building a post-scarcity software system
sparse-array
Simple but reasonably efficient implementation of sparse arrays in Clojure
antonine
Quick test of a kata I plan to set in a work dojo, to check I could do it in two hours.
CharEd
Character editor, forked from Stephen Gold's 'Maud'
clj-activitypub
WIP implementation of an ActivityPub library in Clojure
cryogen-core
Cryogen's core
cryogen-docs
Cryogen's documentation project
Minie
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
mw-desktop
Desktop interface to MicroWorld
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Pager
Multithreaded framework for managing 'infinite' terrain.
SimArboreal
Library for generating tree models.
SimArboreal-Editor
Editor using the SimArboreal library to generate exportable tree models.
SimFX
Game effects library.
the-great-game
Prototype code towards the great game I've been writing about for ten years, and know I will never finish
wherefore-art-thou
An experimental library to create plausible-sounding personal names