silverSapphire / CS6360_Assignment1

Repository from Github https://github.comsilverSapphire/CS6360_Assignment1Repository from Github https://github.comsilverSapphire/CS6360_Assignment1

CS6360_Assignment1

As far as we can tell, we have completed all requirements of this assignment and tested them successfully on the Oculus Rift in the VR lab.

BONUS POINT: Our bonus room structure is located in Assignment1-2, outside of the laser game room. It was modeled using Blender. The room has 4 walls(2 planar and 2 curved), planar floor and curved roof. The curved surfaces are made using NURBS surface object in Blender.

We have both contributed to this code in an equitable manner and agree that, to the best of our knowledge, it accurately represents our understanding for the assignment. Kylee Fluckiger Sneha Bhakare CS 6360

CITATIONS: https://blogs.msdn.microsoft.com/uk_faculty_connection/2014/12/02/adding-xbox-controller-support-and-input-to-your-unity3d-game/ For controlling player movement in the virtual environment via Xbox 360 controller.

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