siffiejoe / lua-finally

Deterministic cleanup of resources in Lua

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Finally -- Deterministic Cleanup of Resources in Lua

Introduction

Lua's garbage collector and __gc metamethods can handle arbitrary resources in a reliable, yet undeterministic way. Some resources however need to be reclaimed as soon as possible, even if an error is raised while using such a resource. Other languages provide dedicated language features for this situation (finally, using, or scope-based destruction of objects -- RAII). On Lua you can use this finally module.

Getting Started

The interface was proposed in a lua-l mailing list thread: The finally function takes two Lua functions as arguments, calls the first, and then the second function even if the first function call raises an error (the error is passed as an argument to the second function call in this case):

local f1, f2
local same = finally( function()
  f1 = assert( io.open( "filename1.txt", "r" ) )
  f2 = assert( io.open( "filename2.txt", "r" ) )
  return f1:read( "*a" ) == f2:read( "*a" )
end, function( e )
  if e then print( "there was an error!" ) end
  if f2 then f2:close() end
  if f1 then f1:close() end
end )

The finally function call returns the results of the first function (or re-raises its error) unless an error happens during execution of the second function, in which case previous results/errors are lost. This (and the fact that an interrupted cleanup function could leak important resources) is the reason why any code that may raise errors should be avoided in the cleanup function. Unfortunately Lua allocates some memory implicitly when running Lua code (e.g. for function call frames or the Lua stack), which can cause memory allocation errors or errors in unrelated __gc metamethods to be raised. The finally function implementation in this module gives you the chance of writing cleanup code that can never be interrupted by calling the cleanup function in a coroutine (preallocated before the first function call) with reserved call frames and Lua stack slots. Unless you allocate new Lua values or raise errors explicitly in your cleanup function (or write faulty Lua code), you are fine.

The defaults should be good enough for most cleanup code, but you can pass the number of reserved stack slots (default 100) as the third and the number of preallocated stack frames (default 10) as the fourth argument to finally. To ensure that the parameters are high enough for your cleanup code, you can pass a trueish value as the fifth argument to finally during development/testing. This will cause any memory allocation by Lua during the execution of the cleanup function to raise an error.

And that's all.

Quirks/Gotchas

There are many ways to allocate memory in Lua code inadvertently, and thus to risk memory allocation errors or errors in __gc metamethods while running the cleanup function. What you should definitely avoid is table literals, writes to non-existing table fields, new strings (e.g. using string concatenation, by implicit coercions or tostring calls, or some C API functions, e.g. luaL_error -- string literals in Lua code are fine because they are allocated when the chunk is compiled), new Lua functions, coroutines, or userdata.

This module works for Lua 5.1 (including LuaJIT) up to Lua 5.3, but the code for Lua 5.1 uses recursive Lua function calls instead of C function calls to preallocate call frames and stack slots. There is a separate limit for C function calls that could cause an error later in the cleanup function, but you should easily be able to rule this out during testing. You also cannot explicitly set the number of stack slots to preallocate. For each call frame approximately 15 extra stack slots are available. However, the number of stack slots or call frames needed by a JIT-compiled Lua function might differ from the uncompiled version of the same function, and JIT-compilation itself may happen at any time and cause memory allocations. Since the LuaJIT code is written in assembler, it is hard to figure out where exactly memory might be allocated. So when using LuaJIT you are basically on your own!

Contact

Philipp Janda, siffiejoe(a)gmx.net

Comments and feedback are always welcome.

License

finally is copyrighted free software distributed under the MIT license (the same license as Lua 5.1). The full license text follows:

finally (c) 2015 Philipp Janda

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHOR OR COPYRIGHT HOLDER BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Deterministic cleanup of resources in Lua


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