sierra-zero's repositories
2D-Water-Shader
2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom
StrideTerrain
Terrain implementation for the Stride game engine
AvaloniaRibbon
Ribbon for avalonia
EditorToy
Editor for Torque2d Mit
FrameGraph
vulkan abstraction layer that represent frame as a task graph
Tilengine
Free 2D graphics engine with raster effects for retro/classic style game development
ogre
scene-oriented, flexible 3D engine written in C++
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Urho3D
Cross-platform 2D and 3D game engine.
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
dust3d
:dromedary_camel: Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
possumwood
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.
spdlog
Fast C++ logging library.
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
amethyst
Data-oriented and data-driven game engine written in Rust
specs
Specs - Parallel ECS
reactphysics3d
Open source C++ physics engine library in 3D
glm
OpenGL Mathematics (GLM)
cereal
A C++11 library for serialization
rbfx
Game engine with extensive C# support and WYSIWYG editor.
atelier-assets
An asset management & processing framework for game engines.
pbrt-parser
A simple parser for the PBRT file format
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
bsf
Modern C++14 library for the development of real-time graphical applications
LegitEngine
A rendergraph-based graphical framework for Vulkan