shyaZhou's repositories

VoxelEngine

Mesh 모델을 Voxel화 하여 보여주는 프로그램

Language:C#License:MITStargazers:4Issues:0Issues:0

flage

feiger

Language:C++License:NOASSERTIONStargazers:2Issues:0Issues:0

Dive-into-DL-PyTorch

本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet实现改为PyTorch实现。

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:1Issues:1Issues:0

interview

📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.

Language:C++License:NOASSERTIONStargazers:1Issues:1Issues:0

modern-cpp-tutorial

📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/

Language:C++License:MITStargazers:1Issues:0Issues:0

renderer

A shader-based software renderer written from scratch in C89

Language:CLicense:MITStargazers:1Issues:0Issues:0

Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

License:NOASSERTIONStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

C-1

Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.

License:GPL-3.0Stargazers:0Issues:0Issues:0

C-C-

程序员相关电子书资料免费分享,欢迎关注个人微信公众号:程序员编程指南

Stargazers:0Issues:0Issues:0

co_context

A coroutine framework aimed at high-concurrency io with reasonable latency, based on liburingcxx.

License:Apache-2.0Stargazers:0Issues:0Issues:0

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

Language:C#License:MITStargazers:0Issues:1Issues:0

CPlusPlusThings

C++那些事

Stargazers:0Issues:0Issues:0

Cxx_HOPL4_zh

Chinese translation of Bjarne Stroustrup's HOPL4 paper

Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

Stargazers:0Issues:0Issues:0
License:GPL-3.0Stargazers:0Issues:0Issues:0

KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

License:GPL-2.0Stargazers:0Issues:0Issues:0

LeetCodeAnimation

Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)

Stargazers:0Issues:0Issues:0

o3de

Source for fully featured AAA Open 3D Engine

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

OpenGLInsightsCode

Source code for OpenGL Insights

Stargazers:0Issues:0Issues:0

ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

License:MITStargazers:0Issues:0Issues:0

recastnavigation

Navigation-mesh Toolset for Games

License:ZlibStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

TestMini

This is test repository

Stargazers:0Issues:2Issues:0

Unity-SRP-VXGI

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

Language:C#License:MITStargazers:0Issues:1Issues:0

Vulkan

Examples and demos for the new Vulkan API

License:MITStargazers:0Issues:0Issues:0

WickedEngine

3D engine with modern graphics

License:MITStargazers:0Issues:0Issues:0