Stephen Molyneaux's repositories

godot_animation_editor

A Godot plugin for in-editor skeletal animation

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shimlang

A programming language for small, easily-deployable scripts

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godot-rts-terrain

Warcraft 3 Style Terrain System for Godot

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zig_simon

Zig game developed with Raylib compiled to WASM

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bideorai

A web frontend and server for viewing a personal video library.

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bevy_simon

Rust game developed with Bevy compiled to WASM

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delusion

A toy UI design tool

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docker-zig

A docker image for building/testing zig projects

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GGJ2020

The best game from GGJ 2020

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godot-docs

Godot Engine official documentation

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linux-init

Dot files and other files for setting up an initial linux configuration.

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raylib-py

A Python binding for the great C library raylib.

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renderer

A software rendering written in Rust

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rich

Rich is a Python library for rich text and beautiful formatting in the terminal.

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rust_simon

Rust game developed with Macroquad compiled to WASM

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sham

An asset manager for games

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sham-vue

Cross-platform asset manager client for the SHAM Server Protocol

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shmlox

A Zig implementation of the Crafting Interpreters Lox Language

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shmpylox

Python-based tree walk interpreter of the lox language

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tinacms.org

Organization site for general info, documentation, blogs & contribution guidelines.

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