shipengfish / NetworkImage

Asynchronous image loading in SwiftUI

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NetworkImage

CI contact: @gonzalezreal

NetworkImage is a Swift package that provides image downloading, caching, and displaying for your SwiftUI apps. It leverages the foundation URLCache, providing persistent and in-memory caches.

You can explore all the capabilities of this package in the companion demo project.

Supported Platforms

You can use the NetworkImage SwiftUI view in the following platforms:

  • macOS 11.0+
  • iOS 14.0+
  • tvOS 14.0+
  • watchOS 7.0+

The ImageDownloader is available in:

  • macOS 10.15+
  • iOS 13.0+
  • tvOS 13.0+
  • watchOS 6.0+

Usage

A network image downloads and displays an image from a given URL; the download is asynchronous, and the result is cached both in disk and memory.

You create a network image, in its simplest form, by providing the image URL.

NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200"))
    .scaledToFit()

You can also provide the name of a placeholder image that the view will display while the image is loading or, as a fallback, if an error occurs or the URL is nil.

NetworkImage(
    url: URL(string: "https://picsum.photos/id/237/300/200"),
    placeholderSystemImage: "photo.fill"
)
.scaledToFit()

If you want, you can only provide a fallback image. A network image view only displays this image if an error occurs or when the URL is nil.

NetworkImage(
    url: URL(string: "https://picsum.photos/id/237/300/200"),
    fallbackSystemImage: "photo.fill"
)
.scaledToFit()

It is also possible to create network images using views to compose the network image's placeholders programmatically.

NetworkImage(url: movie.posterURL) {
    ProgressView()
} fallback: {
    Text(movie.title)
        .padding()
}
.scaledToFit()

Styling Network Images

You can customize the appearance of network images by creating styles that conform to the NetworkImageStyle protocol. To set a specific style for all network images within a view, use the networkImageStyle(_:) modifier. In the following example, a custom style adds a grayscale effect to all the network image views within the enclosing VStack:

struct ContentView: View {
    var body: some View {
        VStack {
            NetworkImage(url: URL(string: "https://picsum.photos/id/1025/300/200"))
            NetworkImage(url: URL(string: "https://picsum.photos/id/237/300/200"))
        }
        .networkImageStyle(GrayscaleNetworkImageStyle())
    }
}

struct GrayscaleNetworkImageStyle: NetworkImageStyle {
    func makeBody(configuration: Configuration) -> some View {
        configuration.image
            .resizable()
            .scaledToFit()
            .grayscale(0.99)
    }
}

Using ImageDownloader

For other use cases outside the scope of SwiftUI, you can download images directly using the shared ImageDownloader. In the following example, a view controller downloads an image and applies a transformation to it:

class MyViewController: UIViewController {
    private lazy var imageView = UIImageView()
    private var cancellables: Set<AnyCancellable> = []

    override func loadView() {
        let view = UIView()
        view.backgroundColor = .systemBackground

        imageView.translatesAutoresizingMaskIntoConstraints = false
        imageView.backgroundColor = .secondarySystemBackground
        view.addSubview(imageView)

        NSLayoutConstraint.activate([
            imageView.widthAnchor.constraint(equalToConstant: 300),
            imageView.heightAnchor.constraint(equalToConstant: 200),
            imageView.centerXAnchor.constraint(equalTo: view.centerXAnchor),
            imageView.centerYAnchor.constraint(equalTo: view.centerYAnchor),
        ])

        self.view = view
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        ImageDownloader.shared.image(for: URL(string: "https://picsum.photos/id/237/300/200")!)
            .map { image in
                // tint the image with a yellow color
                UIGraphicsImageRenderer(size: image.size).image { _ in
                    image.draw(at: .zero)
                    UIColor.systemYellow.setFill()
                    UIRectFillUsingBlendMode(CGRect(origin: .zero, size: image.size), .multiply)
                }
            }
            .replaceError(with: UIImage(systemName: "photo.fill")!)
            .receive(on: DispatchQueue.main)
            .sink(receiveValue: { [imageView] image in
                imageView.image = image
            })
            .store(in: &cancellables)
    }
}

NetworkImage and Snapshot Testing

If you use snapshot testing to test your views, you may need NetworkImage to operate synchronously during testing, avoiding the use of expectations or waits. To configure a network image view to download its image synchronously, blocking the UI thread, use the synchronous() method. The following example shows how to use this feature with Point-Free's SnapshotTesting library.

final class MyTests: XCTestCase {
    func testImage() {
        let view = NetworkImage(url: fixtureURL("image.jpg"))
            .synchronous() // download the image synchronously
            .scaledToFill()
            .frame(width: 300, height: 300)
            .clipShape(RoundedRectangle(cornerRadius: 8))

        assertSnapshot(matching: view, as: .image(layout: .device(config: .iPhoneSe)))
    }
}

With the default (asynchronous) behavior, we would have needed to introduce a wait, which would make our test slower.

assertSnapshot(matching: view, as: .wait(for: 0.25, on: .image(layout: .device(config: .iPhoneSe))))

Make sure you only use this feature in your tests and not in production code. Production code must always download images asynchronously.

Installation

You can add NetworkImage to an Xcode project by adding it as a package dependency.

  1. From the File menu, select Swift Packages › Add Package Dependency…
  2. Enter https://github.com/gonzalezreal/NetworkImage into the package repository URL text field
  3. Link NetworkImage to your application target

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Asynchronous image loading in SwiftUI

License:MIT License


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