Tong Wu (shinxg)

shinxg

Geek Repo

Company:PhD @ ICT and B.S @ HUST

Location:Wuhan China

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Tong Wu's starred repositories

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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Omost

Your image is almost there!

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IC-Light

More relighting!

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lectures

Material for cuda-mode lectures

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MeshAnything

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

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UniAnimate

Code for Paper "UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation".

OpenCLAY

CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets

GeoDream

GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generation

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RaDe-GS

RaDe-GS: Rasterizing Depth in Gaussian Splatting

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continuous-remeshing

Continuous Remeshing For Inverse Rendering

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PGSR

code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"

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CraftsMan

CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner

GaussianCube

GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling

i-octree

[ICRA2024] Implementation of A Fast, Lightweight, and Dynamic Octree for Proximity Search

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Vidu4D

Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels

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Neural_Gaffer

Official code for "Neural Gaffer: Relighting Any Object via Diffusion"

Coin3D

[SIGGRAPH 2024] Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning

invisible-stitch

Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting

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StopThePop

Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"

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DreamReward

[ECCV 2024] DreamReward: Text-to-3D Generation with Human Preference

Dream2DGS

Dream2DGS

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mvdfusion

[CVPR 2024] MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generation

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easi-tex

[SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.

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Object-Shadow-Generation-Dataset-DESOBAv2

[CVPR 2024] The dataset, code, and model for our paper "Shadow Generation for Composite Image Using Diffusion Model", CVPR, 2024.

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TIP-Editor

About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)

ngf

Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"

pivotmesh

Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance

threestudio-gaussiandreamer

GaussianDreamer extension of threestudio.

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