Zhihao Ruan's repositories
F1Tenth_Labs
Repository for hosting personal submission of F1/10: Autonomous Racing Cars Labs
Don-t-Step-on-White-Tiles
EECS 373 term project. An interactive game Don't Step on White Tiles (别踩白块) based on Actel SmartFusion board and Libero SoC v11.9 SP3.
ortools_ros
ROS package mirror of Google OR-Tools
vehicle-routing-ros2
Implementation of dynamic vehicle routing (DVR) algorithms in a truely distributed fashion based on ROS 2.
faster-rcnn-toy
Simple implementation of Faster-RCNN
shineyruan.github.io
This is the generated source code for my personal blog.
Vulkan-Samples-Tutorial
Vulkan sample material for CIS 565 at the University of Pennsylvania
particle_filter
A fast particle filter localization algorithm for the MIT Racecar. Uses RangeLibc for accelerated ray casting.
bootcamp_launch
ROS 2 package for launch files with Autoware Auto bootcamp.
cad2cav_common
Common ROS packages shared between the server and the F1Tenth car for CAD2CAV project.
cad2cav_onboard
On-board part of Project CAD2CAV: Computer Aided Design for Cooperative Autonomous Vehicles
cad2cav_revit_plugins
A collection of CAD2CAV Revit plugins.
cad2cav_simulator
Simulator for CAD2CAV Project.
computational-geometry-playground
A C++ playground for computational geometry algorithms & plotting.
f1tenth_system
Drivers and system level code for the F1TENTH vehicles
hexo-theme-matery
A beautiful hexo blog theme with material design and responsive design.一个基于材料设计和响应式设计而成的全面、美观的Hexo主题。
Personal-Blog
Original source code for Hexo's compilation.
range_libc
A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.
ros2_playground
A playground holding small toy examples for getting started with ROS 2.
unreal_levine_4
Levine Hall 4th floor 3D model in Unreal Engine 4.23.1
vulkan-playground
A playground for Vulkan rendering applications.