Zhihao Ruan (shineyruan)

shineyruan

Geek Repo

Location:San Francisco, CA

Home Page:https://zhihaoruan.xyz

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Zhihao Ruan's repositories

F1Tenth_Labs

Repository for hosting personal submission of F1/10: Autonomous Racing Cars Labs

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Don-t-Step-on-White-Tiles

EECS 373 term project. An interactive game Don't Step on White Tiles (别踩白块) based on Actel SmartFusion board and Libero SoC v11.9 SP3.

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ortools_ros

ROS package mirror of Google OR-Tools

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vehicle-routing-ros2

Implementation of dynamic vehicle routing (DVR) algorithms in a truely distributed fashion based on ROS 2.

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faster-rcnn-toy

Simple implementation of Faster-RCNN

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shineyruan.github.io

This is the generated source code for my personal blog.

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Vulkan-Samples-Tutorial

Vulkan sample material for CIS 565 at the University of Pennsylvania

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particle_filter

A fast particle filter localization algorithm for the MIT Racecar. Uses RangeLibc for accelerated ray casting.

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bootcamp_launch

ROS 2 package for launch files with Autoware Auto bootcamp.

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cad2cav_common

Common ROS packages shared between the server and the F1Tenth car for CAD2CAV project.

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cad2cav_onboard

On-board part of Project CAD2CAV: Computer Aided Design for Cooperative Autonomous Vehicles

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cad2cav_revit_plugins

A collection of CAD2CAV Revit plugins.

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cad2cav_simulator

Simulator for CAD2CAV Project.

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computational-geometry-playground

A C++ playground for computational geometry algorithms & plotting.

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cpp-vcpkg

Template for creating a C++ project with Vcpkg management tool.

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f1tenth_system

Drivers and system level code for the F1TENTH vehicles

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hexo-theme-matery

A beautiful hexo blog theme with material design and responsive design.一个基于材料设计和响应式设计而成的全面、美观的Hexo主题。

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Personal-Blog

Original source code for Hexo's compilation.

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range_libc

A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.

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ros2_playground

A playground holding small toy examples for getting started with ROS 2.

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unreal_levine_4

Levine Hall 4th floor 3D model in Unreal Engine 4.23.1

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vulkan-playground

A playground for Vulkan rendering applications.

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