椎名深雪's repositories
akari_render
High Performance CPU/GPU Physically Based Renderer in Rust
aqua-engine
Physically-based realtime renderer in Rust
apic-fluid
APIC fluid simuator
llvm-sys-dylib
LLVM bindings with dynamic loading
luisa-compute-rs
Rust frontend to LuisaCompute and more!
LuisaRender
High-Performance Multiple-Backend Renderer Based on LuisaCompute
oidn
Intel® Open Image Denoise library
Language:C++Apache-2.0000
openpgl
Intel(R) Open Path Guiding Library
Language:C++Apache-2.0000
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Language:C++Apache-2.0000
stable-diffusion-webui
Stable Diffusion web UI
Language:PythonAGPL-3.0000
tungsten
High performance physically based renderer in C++11
Language:C++NOASSERTION000