Shida He's repositories
semidense-lines
Incremental 3D Line Segment Extraction for Surface Reconstruction from Semi-dense SLAM
vs-rendering
Visual servoing with 3D surface rendering
ByLabel_Qt
A tool for image and video annotation
deep_residual_unet
Keras implementation of Road Extraction by Deep Residual U-Net article
importance-sampling
Code for experiments regarding importance sampling for training neural networks
lonelyTwitter
Lonely Twitter demo for CSCI 301
mantou_earth
馒头地球mac版
ORB_SLAM2
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
ORB_SLAM_iOS
ORB_SLAM for iOS
prelude
Prelude is an enhanced Emacs 24 distribution that should make your experience with Emacs both more pleasant and more powerful.
realtime-manifold-mesh-reconstructor
Reconstructs a manifold mesh from sparse data in realtime. Sparse data can be obtained in realtime from a sparse feature-based SLAM algorithm.
SceneNetRGBD_Layouts
Layout meshes for the scenes used in SceneNetRGBD
shidahe.github.io
Github Pages personal blog
slamtb
SLAM Toolbox
SlientClosedBoundaryTracking
This code is implemeted for the papper "Slaient Closed Boundary Tracking via Line Segments Perceptual Grouping, Xuebin Qin, Shida He, Camilo Perez Quintero, Abhineet Singh and Martin Jagersand." which is submited to IROS 2017.
universe-starter-agent
A starter agent that can solve a number of universe environments.