sherlockan's repositories

MayaPlugins-2

Custom Maya Plugins for Your Asset Pipeline

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QtSide

Wrap PyQt4 PyQt5 PySide PySide2 together.

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cxMayaApiExercise

This is exercise files for practice Maya C++ & Python API

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UnrealPythonLibrary

A Pipeline Oriented Python Function Library - Feel free to use any of this in your projects

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ue4-style-guide

An attempt to make Unreal Engine 4 projects more consistent

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UnrealEditorPythonScripts

Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.

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MeshSync

live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Blender, Metasequoia.

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tensorflow

An Open Source Machine Learning Framework for Everyone

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soft_IK_for_maya

A simple plugin providing the source for node(s) solving V-Chain IK hierarchies with soft-solution options

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Face-Tracking-Maya

A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will fetch data from the webcam, the program will then use image analysis to find tracking points. These points will be streamed as raw data to Maya using its command port which then modifies the geometry of a 3D model of a face.

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JiggleDeformer

Jiggle-python-prototyping

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brSmoothWeights

Advanced skin cluster weights smoothing tool for Autodesk Maya

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aTools

Alan Camilo's animation toolkit

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GitPython

GitPython is a python library used to interact with Git repositories.

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iDeform

Deformer suite for Autodesk Maya

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deeplearningbook-chinese

Deep Learning Book Chinese Translation

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maya-toolkit-weight-manager

Maya toolkit used to export/import skin weight.

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maya-plugin-mirror-plane

Maya custom locator node with a transparent shape.

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maya-toolkit-roller-coaster

Maya toolkit used to save/load pose or animation clip.

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OpenWalter

OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD

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3dsmax-python-plugin

使用python开发3dsmax插件的环境搭建教程,可以方便进行调试

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maya-glTF

glTF 2.0 exporter for Autodesk Maya

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arduino-maya

A suite to make an Arduino board communicate with Autodesk Maya

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maya-spline-ik

Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.

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maya-skinning-tools

Skinning tools for maya.

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maya-retarget-blendshape

Retarget your blendshapes between meshes with the same topology.

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maya-channel-box-plus

Add search-ability over attributes in the channel box and colour user defined attributes, making them easier to distinguish

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Unreal_Demo

Unreal_Demo

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SSDR-1

Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya

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