sherlockan's repositories
MayaPlugins-2
Custom Maya Plugins for Your Asset Pipeline
QtSide
Wrap PyQt4 PyQt5 PySide PySide2 together.
cxMayaApiExercise
This is exercise files for practice Maya C++ & Python API
UnrealPythonLibrary
A Pipeline Oriented Python Function Library - Feel free to use any of this in your projects
ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent
UnrealEditorPythonScripts
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.
MeshSync
live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Blender, Metasequoia.
tensorflow
An Open Source Machine Learning Framework for Everyone
soft_IK_for_maya
A simple plugin providing the source for node(s) solving V-Chain IK hierarchies with soft-solution options
Face-Tracking-Maya
A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will fetch data from the webcam, the program will then use image analysis to find tracking points. These points will be streamed as raw data to Maya using its command port which then modifies the geometry of a 3D model of a face.
JiggleDeformer
Jiggle-python-prototyping
brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
aTools
Alan Camilo's animation toolkit
GitPython
GitPython is a python library used to interact with Git repositories.
iDeform
Deformer suite for Autodesk Maya
deeplearningbook-chinese
Deep Learning Book Chinese Translation
maya-toolkit-weight-manager
Maya toolkit used to export/import skin weight.
maya-plugin-mirror-plane
Maya custom locator node with a transparent shape.
maya-toolkit-roller-coaster
Maya toolkit used to save/load pose or animation clip.
OpenWalter
OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD
3dsmax-python-plugin
使用python开发3dsmax插件的环境搭建教程,可以方便进行调试
maya-glTF
glTF 2.0 exporter for Autodesk Maya
arduino-maya
A suite to make an Arduino board communicate with Autodesk Maya
maya-spline-ik
Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.
maya-skinning-tools
Skinning tools for maya.
maya-retarget-blendshape
Retarget your blendshapes between meshes with the same topology.
maya-channel-box-plus
Add search-ability over attributes in the channel box and colour user defined attributes, making them easier to distinguish
Unreal_Demo
Unreal_Demo
SSDR-1
Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya