shanoasaber

shanoasaber

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NodeListServer

Node List Server is a multi-purpose server list system. NodeJS powered and supports Docker.

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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AssetBundles-Browser

Editor tool for viewing and debugging asset bundle contents before and after builds

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assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

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AtomicGameEngine

The Atomic Game Engine: http://www.AtomicGameEngine.com

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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ET

Unity3D Client And C# Server Framework

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G-Firefly

Firefly's gevent version, with better perfromance than its previous twisted version

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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ILRuntimeU3D

Unity3D demo project for ILRuntime

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imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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kcp

KCP - A Fast and Reliable ARQ Protocol

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LumixEngine

3D Game Engine

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MLAPI

A game networking framework built for the Unity Engine to abstract game networking concepts.

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MobileUIButtons

Mobile Ui Buttons Tutorial from youtube

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OIS

Official OIS repository. Object oriented Input System

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server_src

mmorpg, using libevent, protobuf

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spine-runtimes

2D skeletal animation runtimes for Spine.

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stb

stb single-file public domain libraries for C/C++

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swoole-src

Event-driven asynchronous & concurrent networking engine with high performance for PHP.

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TextFilesForTextMeshPro

When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.

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ToonWaterShader

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

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unity-spine-importer

Bring data from spine (EsotericSoftware) in to the unity3d

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Unity2DLighting

A 2D lighting system implement in Unity.

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vlmcsd

KMS Emulator in C (currently runs on Linux including Android, FreeBSD, Solaris, Minix, Mac OS, iOS, Windows with or without Cygwin)

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xasset

全面可靠的 Unity 资源系统。

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