shanoasaber's repositories
NodeListServer
Node List Server is a multi-purpose server list system. NodeJS powered and supports Docker.
UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
AtomicGameEngine
The Atomic Game Engine: http://www.AtomicGameEngine.com
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ET
Unity3D Client And C# Server Framework
G-Firefly
Firefly's gevent version, with better perfromance than its previous twisted version
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
ILRuntimeU3D
Unity3D demo project for ILRuntime
imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
kcp
KCP - A Fast and Reliable ARQ Protocol
LumixEngine
3D Game Engine
MLAPI
A game networking framework built for the Unity Engine to abstract game networking concepts.
MobileUIButtons
Mobile Ui Buttons Tutorial from youtube
OIS
Official OIS repository. Object oriented Input System
server_src
mmorpg, using libevent, protobuf
spine-runtimes
2D skeletal animation runtimes for Spine.
swoole-src
Event-driven asynchronous & concurrent networking engine with high performance for PHP.
TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
ToonWaterShader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
unity-spine-importer
Bring data from spine (EsotericSoftware) in to the unity3d
Unity2DLighting
A 2D lighting system implement in Unity.
vlmcsd
KMS Emulator in C (currently runs on Linux including Android, FreeBSD, Solaris, Minix, Mac OS, iOS, Windows with or without Cygwin)
xasset
全面可靠的 Unity 资源系统。