Shane Stevens's starred repositories
tensorflow
An Open Source Machine Learning Framework for Everyone
ohmyzsh
🙃 A delightful community-driven (with 2,300+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python, etc), 140+ themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
awesome-react-components
Curated List of React Components & Libraries.
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
com.unity.webrtc
WebRTC package for Unity
com.unity.multiplayer.docs
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
vpn-libraries
The VPN client libraries provide a reference implementation for a secure, encrypted tunnel for connected devices. Full Public report: https://research.nccgroup.com/2021/04/08/public-report-vpn-by-google-one-technical-security-privacy-assessment/
shader-doodle
A friendly web-component for writing and rendering shaders.
flowshutter
Firmware for FC based gyro logger device
Scenario-Unity
The Scenario Unity Plugin allows you to live the Scenario experience directly into Unity
compose-ios
Complete example for using Compose on Android and iOS and sharing UI between the two.
modio-unity
Unity Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers