Sebastian Weiss's repositories
SparseSurfaceConstraints
Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020
AdaptiveSampling
Source code for "Learning Adaptive Sampling and Reconstruction for Volume Visualization"
IsosurfaceSuperresolution
Source code for the TVCG paper "Volumetric Isosurface Rendering with Deep Learning-Based Super-Resolution"
SimpleVideoEditor
A simple video editor written in java
jME3-OpenCL-Library
A collection of utilities and libraries for OpenCL in the jMonkeyEngine 3
Ray-Splitting-for-DVR
Code and datasets for "Analytic Ray Splitting for Controlled Precision DVR", Sebastian Weiss and Rüdiger Westermann, EuroVis 2021.
cuda-kernel-loader
CUDA Kernel Loader - dynamic kernel assembly and compilation
VoxelErosion
Bachelor Thesis "Fast voxel-based hydraulic erosion"
awesome-NeRF
A curated list of awesome neural radiance fields papers
FormelSolver
A simple logic solver performing the DPLL and Resolution algorithm
ImageMagick
ImageMagick 7
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
jmonkeyengine
A complete 3D game development suite written purely in Java.
Matterport
Matterport3D is a pretty awesome dataset for RGB-D machine learning tasks :)
sumatrapdf
SumatraPDF reader
tiny-cuda-nn
Lightning fast C++/CUDA neural network framework