PeterLiou's repositories
SpecularProbes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
AiLearning
AiLearning: 机器学习 - MachineLearning - ML、深度学习 - DeepLearning - DL、自然语言处理 NLP
awesome-entity-component-system
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
basic-job-system
Job system (requires C++11)
bloom-effect-example
regl-based bloom effect in nearly-vanilla WebGL
BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
BoatAttack
Demo Project using the Universal RP from Unity3D
bsf
Modern C++14 library for the development of real-time graphical applications
Deep-learning-books
Books for machine learning, deep learning, math, NLP, CV, RL, etc
dxr-path-tracing
A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
IntroToDXR
A barebones sample application to get you jump started with DirectX Raytracing (DXR)!
MachineLearning
For better online viewing of the material
mml-book.github.io
Companion webpage to the book "Mathematics For Machine Learning"
nndl.github.io
《神经网络与深度学习》 Neural Network and Deep Learning
normal-map-test
simple glTF mesh for testing normal mapping and baking
path-tracer
Multi-threaded Path-Tracer in C++
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
RayTracer-1
A ray tracing program
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
UnityDxrTest
A testbed project for Unity real-time ray tracing features
UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
URP_ScreenSpacePlanarReflections
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
WispRenderer
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science