Sean Gwizdak's starred repositories
the-book-of-secret-knowledge
A collection of inspiring lists, manuals, cheatsheets, blogs, hacks, one-liners, cli/web tools and more.
papers-we-love
Papers from the computer science community to read and discuss.
FizzBuzzEnterpriseEdition
FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Functional-Programming
Functional Programming concepts, examples and patterns illustrated in Haskell, Ocaml and Python
awesome-programming-books
📚 A curated list of awesome programming books (Algorithms and data structures, Artificial intelligence, Software Architecture, Human–computer interaction, Operating Systems, Database Systems, IT Security, Concurrency, Interpreters and Compilers, High-Performance Computing, Distributed Systems, Game Development, Mathematical optimization)
herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
emacs-anywhere
Configurable automation + hooks called with application information
MakeWindows10GreatAgain
Tweaks to make Windows 10 less annoying and more usable
ngn-k-tutorial
An ngn/k tutorial.
touchdesigner-sop-to-svg
A pipeline for handling the SOP to SVG pipeline. This is especially handy for using procedurally generated geometry for paths to be cut or plotted.
Prelude-of-the-Chambered
Notch's Prelude of the Chambered 48-hour game