sgerbino / animus

C++ cross platform CMake template using Djinni

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Animus

FreeBSD License Build Status

Animus is a template CMake project that utilizes Djinni to generate Swift, Objective-C and Java bindings for modern C++. This is particularly useful for developing cross-platform mobile applications with common application logic.

The goal is this project is to provide:

  • A core library template that can be used in the most native way for the IDE at hand
    • In Xcode, we build a framework with a modulemap included; This allows us to use the libraries created with a simple `import' statement, rather than requiring a bridging header
    • In Android Studio, we ensure that the CMake file can be consumed by Android Studio's gradle file out-of-the-box
  • Support for out of source builds by default
  • A modern CMake and C++ cross-platform implementation

Table of contents

Quick start

git clone https://github.com/sgerbino/animus.git
git submodule update --init --recursive
mkdir build
cd build
cmake .. -G Xcode

Usage

Define your core application interface in $PROJECT_SOURCE_DIR/rc/djinni/interface_definition.djinni and implement your interface in C++ in $PROJECT_SOURCE_DIR/src/cpp.

Android

To use an animus based project in Android Studio, open your Android project build.gradle and add the following snippets to the necessary sections.

android {
    defaultConfig {
        externalNativeBuild {
            cmake {
                cppFlags "-std=c++14 -fexceptions"
                arguments "-DANDROID_STL=c++_static"
            }
        }
    }
    externalNativeBuild {
        cmake {
            path "deps/animus/CMakeLists.txt"
        }
    }
}

Examples

Apple example

After building the project on macOS, a framework will be generated. Including this in a project will allow you to use your core API from Objective-C and/or Swift.

import Animus
...
var api = Api.createApi(AppleEventLoop(), httpClient: AppleHttp(), threadLauncher: AppleThreadLauncher())

macOS Swift Example

Android example

Coming soon

Directory structure

├── deps/ # third party dependencies
├── rc/ # resources folder
├── src/ # contains hand-written source files in Objective-C, C++, and Java
├── .travis.yml # defines Travis-CI automated builds and regression tests
└── CMakeLists.txt # the top-level CMake build file

License

This project uses the "FreeBSD License" or "Simplified BSD License" making it compatible with both commercial software licenses and the GNU/GPL. For more information see LICENSE.

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C++ cross platform CMake template using Djinni

License:BSD 3-Clause "New" or "Revised" License


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Language:CMake 42.0%Language:C++ 40.8%Language:Objective-C 17.2%