Seth Ballantyne (sethballantyne)

sethballantyne

Geek Repo

Location:Dunedin, New Zealand

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Seth Ballantyne's repositories

Plexis

A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.

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Console

Quake-style console written in C++ for SDL 1.2

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Sedation-2300

A modified version of the shooter example game presented in the book "Teach Yourself Godot Game Engine Development in 24 Hours". Written in GDScript, using Godot.

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Dark-Basic-Pro

Dark Basic Pro is an open source BASIC programming language for creating Windows applications and games

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data-meter

.NET application that displays the amount of data that has been uploaded and downloaded on the host machine in a given session.

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dev-random

Miscellaneous code that's written for fun. Small samples, demo's and afternoon projects.

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eraser-bot-frontend

Graphical frontend for Quake II's eraser bot mod

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Filewalker

.NET application that lists all files in a specified directory, including subdirectories.

Language:C#License:MITStargazers:0Issues:1Issues:25

hpop

OpenPOP.NET code repository

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SDL-1.2.15-for-D

SDL 1.2.15 binding for the D programming language.

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SDL_image-1.2.12-for-D

SDL_image 1.2.12 binding for the D progamming language.

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john-carmack-plan

An archive of John Carmack’s .plan files in readable markdown format

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Penguin-warrior

The original source code of book "Programming Linux Games" is broken. I fixed it and make some modification.

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sethballantyne

Config files for my GitHub profile.

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tic-tac-ho

A tic-tac-toe game written in lua, using Vee2D.

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TIS-100-Solutions

Solutions for the programming game TIS-100

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