Santiago Montesdeoca's repositories

MNPR

MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.

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MayaPlugin-VertexChameleon

Advanced vertex colouring plugin for Autodesk Maya.

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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debug-targets

A viewport override barebones plugin to debug things

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screenspace

Screenspace pickables for Maya

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semontesdeoca.github.io

artineering.io repository

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Viewport-override-supersampling

Using render target to implement supersampling in viewport override

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