A fork of sculptgl adapted for webVR
This is under development, but usable.
You need a browser that supports webVR (https://webvr.rocks/).
works with HTC Vive and Oculus touch
No visual user interface, see controlls below, and use the html UI for other operations.
- right trigger - sculpt
- right pad click - toggle invert
- right grip - move mesh
- right steam button - redo
- left trigger - quick smooth tool
- left pad click - cycle tool (tool displayed with cursor color)
- left grip - scale mesh when combined with right grip
- left steam button - undo
- X - undo
- right trigger - sculpt
- right grip - move mesh
- right stick click - toggle invert
- A - redo
- left stick click - cycle tool
- left trigger - quick smooth tool
- left grip - scale mesh when combined with right grip
- red - brush
- green - inflate
- blue - flatten
- yellow - pinch
- cyan - crease
- black - move
Install nodejs.
Then use rollup :
npm install -g rollup # if not already done
npm install
npm run dev # and visit app/index.html
The raw environments can be found here (check the licenses !) :