seanyxie's repositories
UnityHFSM
A simple yet powerful class-based hierarchical finite state machine for Unity
RoadToDotsTutorials
Road to dots tutorials
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
UnityWebSocket
:whale: The Best Unity WebSocket Plugin for All Platforms.
zinx
A lightweight concurrent server framework based on Golang.(基于Golang轻量级TCP并发服务器框架).
unity-stylized-sand
A stylized sand shader (and material presets) for Unity.
Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
TouchSocket
TouchSocket是.Net(包括 C# 、VB.Net、F#)的一个整合性的、超轻量级的网络通信框架。包含了 tcp、udp、ssl、http、websocket、rpc、jsonrpc、webapi、xmlrpc等一系列的通信模块。一键式解决 TCP 黏分包问题,udp大数据包分片组合问题等。使用协议模板,可快速实现「固定包头」、「固定长度」、「区间字符」等一系列的数据报文解析。
roslyn-sdk
Roslyn-SDK templates and Syntax Visualizer
com.nebukam.orca
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
referencesource
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
URasterizer
URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader
dotsnav
A fully dynamic planar navmesh for Unity supporting agents of any size
AStarNavigate
这是一个A星寻路的案例
Splatoon-Ink
Recreating the Ink System from Splatoon
steamvr_unity_plugin
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
Mesh-Voxelization
Mesh voxelization in Unity
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
psd-parser
Photoshop Document Parser for .Net
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
unity-voxel
Mesh voxelization for Unity.