seanred360 / WaterFillGame

A Smartboard game for my ESL classroom. It is a visual way to keep score on the board. When a student gets a question correct their team's Pikmin gets closer to the top. Whoever gets their Pikmin to the top first wins.

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A Smartboard game for my ESL classroom. It is a visual way to keep score on the board. When a student gets a question correct their team's Pikmin gets closer to the top. Whoever gets their Pikmin to the top first wins.


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Language:C# 86.9%Language:HLSL 7.4%Language:ShaderLab 4.1%Language:Rich Text Format 0.9%Language:Mask 0.8%