Sgl's repositories
HoudiniEngineForUnity
Houdini Engine for Unity
Runway_Model_Template
🏌️♂️Model Template: Basic template structure of a Runway model.
RunwayML-for-Unity
RunwayML for Unity 🎯
wavefunctioncollapse-1
Walk through an infinite, procedurally generated city
shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
urp-postprocessing-examples
Custom post processing examples for Unity URP (Universal Render Pipeline)
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
atom-language-rampcode
Rampcode language package for Atom
atom-rampcode
Rampcode on Atom editor
kMotion
Motion Blur for Unity's Universal Render Pipeline.
NTexturePreview
Enhanced Texture Previewer for Unity
openFrameworks
RunwayML + openFrameworks ☄️
PostProcessing
Post Processing Stack
pure-data
Pure Data (vanilla) fork - Snap to Grid functionality (WIP)
SkeletalGeometricEffects
Experiments on geometry shader instancing with skeletal animations
Sketches
Creative coding sketches made with Java, Processing 3.5.3 and GLSL. Includes a custom GUI.
twinkle-tray
Easily manage the brightness of your monitors in Windows from the system tray
UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.