scserlch's repositories
gym
A toolkit for developing and comparing reinforcement learning algorithms.
spinningup
An educational resource to help anyone learn deep reinforcement learning.
slurm_sim_tools
tools for slurm simulator
deep-batch-scheduler
repo for the deep batch scheduler research
slurm
Slurm: A Highly Scalable Workload Manager
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
computer-graphics-2
gouraud shading/phong shading
texstudio
TeXstudio is a fully featured LaTeX editor. Our goal is to make writing LaTeX documents as easy and comfortable as possible.
papers
阅读的一些技术论文及笔记
libfreenect2
Open source drivers for the Kinect for Windows v2 device
GouraudWithPhong
Gouraud和Phong光照模型的比较
Phong-Gouraud-Silhouette-Shaders
A program that draws an object and can change the shader type based on user input. Different materials may also be selected, and the light sources may be moved.
waterplus_map_tools
Map tools for the Waterplus Robots
wpb_home
Source code for WPB ROS Robot
iai_kinect2
Tools for using the Kinect One (Kinect v2) in ROS
ScSFWorkload
Workload generator and orchestration logic for ScSF (Slurm simulator)
BH_CG_2018_Class
BUAA_homework
Rendering-of-Utah_teapot
Rendering-of-Utah_teapot using OpenGL Library
Texture-Synthesis
TensorFlow implementation of Texture-Synthesis Using Convolutional Neural Networks. High-level statistical structures of an image are used to new images with similar characteristics.
Gouraud-Shading-and-Phong-Shading
CG Assignment III
OpenGL_UtahTeapot
Three sets of shaders in opengl toon shader, blinn phong and vertex manipulation with specualar, diffuse and ambient lighting.
DeepTextures
Code to synthesise textures using convolutional neural networks as described in Gatys et al. 2015 (http://arxiv.org/abs/1505.07376)
Gouraud-and-Phong-Shading
Computer Graphics HW3
Phong-Gouraud-Demo
Demo of Phong shading, Gouraud shading and textures in openGL using QTCreator