const char *gltypes_typeName(GLenum type) Converts GL_FLOAT -> "GL_FLOAT" GLenum gltypes_typeBase(GLenum type) Converts GL_FLOAT_MAT4x3 to GL_FLOAT int gltypes_typeElements(GLenum type) Converts GL_FLOAT_MAT4x3 to 4*3 (=12) int gltypes_sizeof(GLenum type) Gives the bytes that type needs