Nicholas Alexeev's starred repositories
SimpleHydrology
Procedural Hydrology / River / Lake Simulation
UnityTerrainErosionGPU
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
ForwardPlusRenderer
Forward+ renderer written in DirectX 12 with various additional features.
shallow-water
Python model solving the shallow water equations (linear momentum, nonlinear continuity)
gpu-allocator
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
vim-autoformat
Provide easy code formatting in Vim by integrating existing code formatters.
cambridge-asm
An interpreter for pseudo-assembly as defined in the Computer Science Coursebook for Cambridge International AS & A Level, second edition, by Langfield & Duddell.
openautocomplete
OpenAutoComplete -- CLI autocomplete specification
sauron-native
Truly cross platform, truly native. multiple backend GUI for rust