sbechet / mspacmab

mspacmab state of art retro

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mspacmab-retro current state of art

You must install to play: gcc, imagemagick, ghidra and maybe rustup.

Use ghidra on mspacmab_romram.gzf file and backport to mspacmab-rs project if you can :-)

mspacmab-retro installation

Drop the following files in current folder:

md5sum file
de1d1d183af56cc3531d453ef1aa58b2 5e
9bd810182bc231c205eddc99281d3ba0 5f
80239848ef62294e0e78e33a3f444e9c 82s123.7f
ccfe14e6f085cf7dc8cbeaabe33be586 82s126.1m
726e495bf2562dee07ac463876bcc9a9 82s126.3m
e46a7be53fc919b1416be6451636ec9d 82s126.4a
ea44a32231db2424e8ea402af869f766 boot1
ea0db5fb4fc9003ba4ac18b33bb1a9ba boot2
2def9e970f78900a6a7dddd7c2c72aef boot3
aba661add0ffd90ba8fb026c54e06db8 boot4
8393d99e0bcecd9d0fb5db5aefec93fc boot5
d796286df9a25e26309b770039a9010d boot6

Run extract-all.sh

Resulting files:

  • mspacmab_data.rs : all static map, sprites and wavetables usable with today tools
  • mspacmab_tile.png and mspacmab_sprite.png for debug purpose
  • mspacmab_romram.bytes ROM and RAM in one file

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mspacmab state of art retro


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