Satoshi Numata's repositories
mac_ios_karakuri
A sophisticated 2D/3D game framework for Mac OS X and iPhone.
objc_json-parser
Sazameki JSON Parser written in Objective-C (Mac OS X / iPhone)
maze-algorithms
迷路生成の各種アルゴリズムのC++実装 (Win/Mac両対応)
ios_opengl-texture-loader
Sazameki OpenGL Texture Loader for iPhone (Supports alpha value correction, optimized PNG files and PVRTC files)
cpp_tcp-communication-sample
C++によるTCP通信の実装サンプル(Xcode / Visual Studio対応)
mac_camera-capture-sample
This sample shows how to use AV Foundation power to capture image frames from FaceTime HD camera.
mac_ios_karakuri2
C++ Game Framework for iOS and Mac OS X (2D and 3D)
unity_tcp-udp-receive-sample
UnityでTCP/UDPのメッセージを受信するサンプル
cpp_udp-communication-sample
C++によるUDP通信の実装サンプル(Xcode / Visual Studio対応)
mac_eijiro-viewer
The fastest EIJIRO dictionary browser.
mac_opengl3.2-sample
This sample shows how to use OpenGL 3.2 Core Profile in Mac OS X 10.7
metal-gameframework
Game Framework based on the Metal framework
mac_docset-maker-2
Document producing tool from comments on header files.
mac_image-filter-gallery
A sample code to show how to use Core Image filters effectively.
mac_osx10.8-glbase-sample
How to use OpenGL 3.2 Core Profile on Mac OS X 10.8
mac_cocoa-browser-air-2
Cocoa Browser Air for Mac App Store
mac_docset-maker
A simple tool to make DocSets from your codes for Xcode and Cocoa Browser Air.
unity-rolling-pi
Calculate mathematical PI constant by rolling two balls