Adam Sawicki (sawickiap)

sawickiap

Geek Repo

Location:Warsaw, Poland

Home Page:https://asawicki.info

Github PK Tool:Github PK Tool

Adam Sawicki's repositories

D3d12info

A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12

Language:C++License:MITStargazers:94Issues:4Issues:11

ShaderCrashingAssert

Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.

Language:C++License:MITStargazers:51Issues:2Issues:1

WinFontRender

Small single-header C++ library that renders Windows fonts in graphics applications

Language:C++License:NOASSERTIONStargazers:45Issues:4Issues:0

RegEngine

Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.

Language:C++License:MITStargazers:34Issues:1Issues:0

MISC

Miscellaneous small code snippets.

str_view

Null-termination-aware string-view class for C++

Language:C++License:MITStargazers:24Issues:2Issues:6

MinScriptLang

A minimalistic scripting language with parser and interpreter in a single C++ header file

Language:C++License:MITStargazers:23Issues:2Issues:2

VkExtensionsFeaturesHelp

Small header-only C++ library that helps to initialize Vulkan instance and device object

Language:C++License:MITStargazers:13Issues:2Issues:0

CommonLib

An extensive library with utilities of all kinds for C++ that I use in all my projects for many years.

Language:C++License:LGPL-3.0Stargazers:8Issues:3Issues:0

D3D12DescriptorHelpers

Simple helper classes for Direct3D 12 that accompany an article on my blog

RegScript2

A C++ framework for storing, accessing, editing and serializing data structures with parameters of various types.

Language:C++License:NOASSERTIONStargazers:6Issues:1Issues:1

FxBatchCompiler

This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.

Language:C#License:GPL-3.0Stargazers:5Issues:1Issues:0

GLOV

Graphics Library over Vulkan

Language:C++License:MITStargazers:5Issues:1Issues:0

GGJ2016

Global Game Jam 2016

Language:C#Stargazers:1Issues:3Issues:0

NoConsole

A framework enabling easy development of GUI interface for command-line based tools. Powered by C# scripts.

Language:C#Stargazers:1Issues:1Issues:0

SimplySaveAs

Work in progress...

Language:C++License:MITStargazers:1Issues:1Issues:0

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

Language:C++License:MITStargazers:1Issues:0Issues:0

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:0Issues:0Issues:0

GGJ23Game

PolyJam / Global Game Jam 2023 game

Language:TypeScriptStargazers:0Issues:1Issues:0

nice_tree

My first program in Rust, just to learn the language.

Language:RustLicense:GPL-3.0Stargazers:0Issues:0Issues:0
Stargazers:0Issues:1Issues:0

TextOutputTest

Simple test application that prints messages to the output using various methods, accompanying an article on my blog

Language:C++Stargazers:0Issues:1Issues:0

the-final-quest-7

3D graphics engine from my master thesis from 2008, using DirectX 9.0c

Language:C++Stargazers:0Issues:1Issues:0

WickedEngine

C++ game engine focusing on modern rendering techniques and performance.

Language:C++License:MITStargazers:0Issues:0Issues:0