Learning how to do screen capturing in Haskell
- Capture the current screen
- Get the frames from the application running (in this case a game)
- Parse the frames
- Get the frames in a useable format for a neural network
Learning how to do screen capturing in Haskell
Learning how to do screen capturing in Haskell
Learning how to do screen capturing in Haskell
BSD 3-Clause "New" or "Revised" License