saturnian-tides's repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Emokit
Python library for the Emotiv EPOC headset
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
GDExtensionSummator
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
godex
Godex is a Godot Engine ECS library.
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-jolt
Godot Jolt – Godot extension that integrates the Jolt physics engine
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
imgui-rs
Rust bindings for Dear ImGui
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
kajiya
💡 Experimental real-time global illumination renderer 🦀
raytracing.github.io
Main Web Site (Online Books)
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
resonance-audio
Resonance Audio Source Code
steam-audio
Steam Audio
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
wgpu
Cross-platform, safe, pure-rust graphics api.
ziglings
Learn the Zig programming language by fixing tiny broken programs.