Gameplay and scoring modeled after the 1010! game for iOS.
Highlight one of the three randomly selected pieces with the left and right directional buttons, then choose a piece with the A button. Move it around on the board and place it anywhere that isn't overlapping with the A button, or press B to go back and choose a different piece.
Position ten blocks in a row or column and it is freed up, play continues until there are no free spaces to place any of the three pieces.
One point is scored for each block in the piece placed, and ten points are scored for clearing a row or column.
Hold down both A+B buttons and:
- Up to make the screen backlight brighter,
- Down to make it dimmer, or
- Left or Right to reset the game.
Use avrdude
or similar flashing program to flash arduboy-1010.hex
.
Requires
Arduino-Makefile
installed.
Adjust the path to Arduino.mk
in Makefile
.
Compile with make
(requires GNU Make, which is gmake
on OpenBSD).
Connect your Arduboy and power it on, then flash it with make upload
which should reboot the Arduboy into bootloader mode and flash the game.