sassembla / SublimeSocketAsset-support

SublimeSocketAsset's Sample & FAQ.

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#SublimeSocketAsset-support

Unity SublimeSocketAsset's FAQ & Issue pages.
SublimeSocketAsset

##Free version free (limited) SublimeSocketAsset version 2.0.1 is below.
Assets/SublimeSocketAsset

##FAQ


###Q1.The error "SublimeSocketAsset:error reason:Unable to connect, as no valid crossdomain policy was found" raise.

Maybe project's platform setting is "Web Player Platform".
Not support Web Player Platform yet. This will be supported by future version.

###Q2.Cannot start Unity-build from SublimeText.

FIXED:It's the SSA version 1.3.x's bug.  

You should set YOUR_PROJECT/Assets/SublimeSocketAsset/Editor/Exec/SwitchApp as "Executable" manually. 

chmod 744 YOUR_PROJECT/Assets/SublimeSocketAsset/Editor/Exec/SwitchApp

or update asset.

###Q3.About supported plattforms

Sublime Text version Mac Windows
2 SSA 1.0.x or later
3 SSA 1.5.x or later SSA 1.5.x or later

###Q4.Disconnect per one key-input in Sublime Text.

Please delete "Asset/SublimeSocketAsset/Preferences.txt" first.
Then connect again.

If does not improvement, please contact or open issue.

###Q5. Completion never run.

FIXED:It's the SSA version 1.7.x's bug.

SublimeSocketAsset covered Unity's default coding style only.
like below:

using UnityEngine;
using System.Collections;

public class Something : MonoBehaviour {


	// Use this for initialization
	void Start () {
	
	}

	// Update is called once per frame
	void Update () {

	}
}

The other case like below, will not work fine.

using UnityEngine;
using System.Collections;

public class Something : MonoBehaviour 
{


	// Use this for initialization
	void Start () 
	{
		
	}

	// Update is called once per frame
	void Update () 
	{
	
	}
}

We will fix it for next update.

###Q6.compile does not start

SublimeSocketAsset depends on Unity Editor's Auto Refresh setting.

ensure that setting is enabled.

###Online Support Let's issue,, but, if won't,

fill the check list below

checklist:

  1. Unity version : Unity ~
  2. Platform: Win7,8.x, or Mac OS X 10.x.x
  3. Sublime Text version: Version 2.x.x or 3.x.x
  4. Save -> Compile is working?: y/n
  5. Show Error/Caution is working?: y/n
  6. Run Completion is enabled and working?: y/n

then

please contact
https://twitter.com/sassembla or sassembla@mac.com

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SublimeSocketAsset's Sample & FAQ.


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