Sarvesh Subramanian (sarveshsvaran)

sarveshsvaran

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Location:Pittsburgh,PA

Home Page:www.sarveshs.com

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Sarvesh Subramanian's repositories

Quake-2

Quake 2 GPL Source Release

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Procedural-Volumetric-Particles-from-3d-4d-noise

Visual representation of Noise maps, Audio Noise and Image Noise in unity using Shuriken Particles done proceduraly

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Spoon-Knife

This repo is for demonstration purposes only.

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ImaginaryTime

A game mechanism where the player can use the concept of Imaginary time coupled with the power of Alchemy to complete puzzles.

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ProceduralWater

Procedural water waves using noise map and meshes in Unity

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RunTimeMeshEditor

Basic Sculpting of meshes by deleting and adjusting triangles of a mesh in Unity..

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Round3test

(CMU ETC BVW Round 3) A 2player versus LBE where each player tries to get points by "striking" the other opponents target before the opponent.

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MarchingSquares

Implementation of Marching Squares algorithm for a given map

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VRPainterPrototype

A VR Painting game where the player can convert 3d models to 2d sprites and vice versa

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AlchemyAndImaginaryTime

Simple game prototype where the player can push an object forward and back in time and also use those objects to conjure a new object.

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CryWithMe

(CMU ETC BVW Round 5) A VR game with Myo Gesture Band Interaction to bring out emotions from player.

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FractalsInUnity

Generating fractal meshes in unity using simple Recursive Function

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ProceduralVoxelTerrainGeneration

Simple Simulation of Minecraft in unity

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