sankuaizhuobu's starred repositories

Language:Jupyter NotebookStargazers:34Issues:0Issues:0
Language:C#Stargazers:1064Issues:0Issues:0

Normal-Mapping-for-a-Triplanar-Shader

Example shaders showing different methods of implementing normal mapping for triplanar shaders.

Language:ShaderLabLicense:UnlicenseStargazers:140Issues:0Issues:0

PixelFlow

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

Language:JavaLicense:MITStargazers:1231Issues:0Issues:0

noc-examples-processing

Repository for example code from The Nature of Code book

Language:ProcessingLicense:MITStargazers:2554Issues:0Issues:0

Marching-Cubes

Coding Adventure

Language:C#License:MITStargazers:1022Issues:0Issues:0

computer-graphics-from-scratch

Text, diagrams, and source code for the book Computer Graphics from scratch.

License:NOASSERTIONStargazers:1173Issues:0Issues:0

MNPR

MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.

Language:PythonLicense:NOASSERTIONStargazers:243Issues:0Issues:0

luna-raytracer

Simple C++ ray tracing library.

Language:C++License:Apache-2.0Stargazers:2Issues:0Issues:0

Craft

A simple Minecraft clone written in C using modern OpenGL (shaders).

Language:CLicense:MITStargazers:10363Issues:0Issues:0

MonoGame

One framework for creating powerful cross-platform games.

Language:C#License:NOASSERTIONStargazers:11229Issues:0Issues:0

tmLXY

texturing and modeling procedurally

Language:CStargazers:3Issues:0Issues:0

Backtracking-Wang-Tiler

MIRROR of https://codeberg.org/catseye/Backtracking-Wang-Tiler : A backtracking algorithm for tiling the plane with Wang tiles

Language:JavaScriptLicense:UnlicenseStargazers:6Issues:0Issues:0

Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

Stargazers:8993Issues:0Issues:0

Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

Language:ShaderLabStargazers:5416Issues:0Issues:0
License:GPL-2.0Stargazers:19Issues:0Issues:0

bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Language:C++License:NOASSERTIONStargazers:12360Issues:0Issues:0

tinyobjloader

Tiny but powerful single file wavefront obj loader

Language:C++License:NOASSERTIONStargazers:3265Issues:0Issues:0

OBJ-Loader

A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.

Language:C++License:MITStargazers:527Issues:0Issues:0

BallFreeFallAnimation

BallFreeFallAnimation is a program that simulates the free fall of a ball, this program implements real-time shadows and improves realism.

Stargazers:1Issues:0Issues:0

stb

stb single-file public domain libraries for C/C++

Language:CLicense:NOASSERTIONStargazers:26141Issues:0Issues:0

Computational-Graphics-THU-2018

Computational Graphics - THU Spring 2018

Language:CLicense:MITStargazers:188Issues:0Issues:0

course

高性能并行编程与优化 - 课件

Language:C++License:NOASSERTIONStargazers:3594Issues:0Issues:0

hosts

镜像:https://scaffrey.coding.net/p/hosts/git / https://git.qvq.network/googlehosts/hosts

License:NOASSERTIONStargazers:20826Issues:0Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8597Issues:0Issues:0

svpng

Minimalistic C function for saving RGB/RGBA image as uncompressed PNG.

Language:C++License:BSD-3-ClauseStargazers:642Issues:0Issues:0

mini3d

3D Software Renderer in 700 Lines !!

Language:CLicense:MITStargazers:2162Issues:0Issues:0

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:4872Issues:0Issues:0

C

Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.

Language:CLicense:GPL-3.0Stargazers:18692Issues:0Issues:0

os-tutorial

How to create an OS from scratch

Language:CLicense:BSD-3-ClauseStargazers:26858Issues:0Issues:0