Sam Whitford's starred repositories
khoj
Your AI second brain. Get answers to your questions, whether they be online or in your own notes. Use online AI models (e.g gpt4) or private, local LLMs (e.g llama3). Self-host locally or use our cloud instance. Access from Obsidian, Emacs, Desktop app, Web or Whatsapp.
transformers.js
State-of-the-art Machine Learning for the web. Run 🤗 Transformers directly in your browser, with no need for a server!
Cosmos-Server
☁️ The Most Secure and Easy Selfhosted Home Server. Take control of your data and privacy without sacrificing security and stability (Authentication, anti-DDOS, anti-bot)
MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
shader-park-core
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
lifecast_public
Open source software from Lifecast Inc for immersive volumetric VR videos and photos.
provider-template
A template for building @crossplane providers.
nerf-on-the-go
[CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
three-nanite
An attempt at reproducing unreal nanite in threejs
three-fiber-webxr-toolbox
This toolset provides useful components for creating xr content with react-three-fiber.
EquirectangularMapOnWebGL
Mapping double spherical 360 cam image to equirectangular, on WebGL
SlingshotMRGame
This project showcases the creation of a small Mixed Reality Game / Playground with WebXR Mattercraft.
Phantanizer
based on https://nunustudio.org , phantanizer is an open source 3D VR game engine for the web it allows designers and web developers to easily develop 3D experiences that can run directly in a web page or be exported as Desktop applications.It has a fully featured visual editor, supports a wide range of file formats, the tools are open source and completely free to use for both personal and commercial usage, it is powered by open web APIs like WebGL, WebXR and Web Audio.The project build on top of open source libraries with good community support like nwjs.io, three.js, cannon.js, opentype, jscolor.com, codemirror.net, leapjs, jshint.com, yuidoc
2d-gaussian-splatting-Windows
Beginner's Tutorial to 2D Gaussian Splatting for Geometrically Accurate Radiance Fields