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samuelpilz
/
core-catcher
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4
Issues:
25
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0
samuelpilz/core-catcher Issues
Test GameLogic Module
Closed
7 years ago
Comments count
1
remove logging of `CloseRequest 1001 ""`
Closed
7 years ago
Comments count
5
Game-Lobby for multiple games
Updated
7 years ago
Comments count
1
Possibly start elm-live from Haskell
Updated
7 years ago
Animation for Player-Movement
Closed
7 years ago
Comments count
1
Indicator for Player-Color association
Closed
7 years ago
Comments count
1
Error handling if incorrect json sent between server and client
Closed
7 years ago
Comments count
6
Detect disconnection on the client
Updated
7 years ago
Comments count
3
Timeout to remind players its their turn
Updated
7 years ago
Comments count
2
Test impure code
Closed
7 years ago
Comments count
2
Implement Game-Start
Closed
7 years ago
Comments count
1
Detect Game End
Closed
7 years ago
Comments count
3
Implement Player Management
Closed
7 years ago
Comments count
2
larger Map with zoom and pan
Updated
7 years ago
Comments count
3
Reduce boiler-plate code in Network.Protocol with TemplateHaskell
Closed
7 years ago
Comments count
3
Protocol Definition
Updated
7 years ago
Comments count
1
Command Line Option Parsing
Updated
7 years ago
Comments count
3
Player-check in GameLogic
Closed
7 years ago
Comments count
1
Player reconnect during setup
Closed
7 years ago
Comments count
2
Send Network to Client at start
Closed
7 years ago
Comments count
2
Write Rulebook
Updated
7 years ago
json Property tests for all Protocol datatypes
Closed
7 years ago
Comments count
2
Haskell Code Quality: Fix compiler warnings
Closed
7 years ago
Comments count
1
Design and Hard-code Game Graph
Closed
7 years ago
Comments count
1
Derivation of the Elm Protocol should generate only valid elm code
Closed
7 years ago
Comments count
2