Samuel Morais's repositories
3DObjectTracking
Official Code: A Sparse Gaussian Approach to Region-Based 6DoF Object Tracking
MixedRealityGames
Project with many Mixed Reality Game Prototypes and Exercises to learn the Meta Quest development in Unity and also to build a Portfolio for Game Development in Unity/C#.
Passthrough-Online-MRTK_Quest---Sample
This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolkit, OVR Integration (Oculus), and Normcore for network functionallity as well as Eric Provencher's "Networked Manipulator" script to allow to hand tracking data transmission over a network.
PirateBattleUnity
Quick game to exercise Clean Code and Clean Architecture in Unity
SLET
An Occlusion-aware Edge-Based Method for Monocular 3D Object Tracking using Edge Confidence
soccertacticanimator
Soccer tactic animation engine made with Unity using Design Patterns.
three.js
JavaScript 3D library.
VoforiaWithOpenCVForUnitySample
VoforiaWithOpenCVForUnitySample
webxr-samples
Samples to demonstrate use of the WebXR Device API