Şamil Öztoprak's repositories
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University CS193U
AI_FPS
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
Clipper2
Polygon Clipping and Offsetting - C++, C# and Delphi
CoverGenerator-UE4
A dynamic cover point generator plugin for Unreal Engine 4.
Machine-Company-Site
Dallı Makina Consept Website
deep-learning-with-python-notebooks
Jupyter notebooks for the code samples of the book "Deep Learning with Python"
Distance-To-Selected-UE4-Viewport-Example
A simple Editor Mode that writes "[ActorName] Distance" to the viewport. A good example of writing slate to the viewport.
GFPGAN
GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.
Nav3D
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
UE4-Node-Graph-Assistant
A plugin to help you to create node graph faster and easier in unreal engine 4.
ue4-rts
Real-time strategy plugin and showcase for Unreal Engine 4.
UE4-SplineSnappingToolPlugin
Editor mode tool allowing to snap level actors to a selected spline component.
UE4MultipleSelectionEdMode
this simple editor mode lets user to select mutiple objects by drawing rectangle in viewport
UE4Plugin
NoesisGUI Integration to UE4