Work is boring. Trinket is a game that makes it fun.
Trinket is simple. When your users do something in your application -- like closing or opening a bug -- your application tells Trinket about it. Trinket is very smart and knows about all kinds of stuff that has happened before. Sometimes, Trinket thinks someone is pretty cool for what they have done and gives them a badge.
Badges are a cool award that users "win" for doing cool stuff. You get to define your own badges. It's easy, check it out:
badge "Kill Frenzy" do
is_one_time_only
event_must_have_occurred("status",
:value => "closed",
:within => 1.day,
:times => 10)
end
Or this one is pretty gnarly:
badge "Zerg Queen" do
is_one_time_only
must_have_acheived "Zergling"
event_must_have_occurred("status",
:value => "opened",
:times => 50)
end
Here are some very good and very serious reasons that you want to collect badges:
- They look good on a tuxedo.
- If you get enough, Richard Branson will fly you to space. With supermodels.
- Pumpkin pie.