Sam Keene's repositories
BouncyBrick-SpriteKit-Physics-Game
A simple tapping game mechanic similar to Flappy Bird built in iOS7's SpriteKit
iosWebsocketsTutorial
Example of using Socket IO and Socket Rocket frameworks on iOS to parse real time accelerometer data from the iPhone to a NodeJS server
iOSSpriteKitDelaunayTriangulation
Example project that uses iOS7's SpriteKit to draw based on Delaunay triangulation
ancs-iOS-example
Example of iPhone ANCS advertising
uiBezierPath-hermite-curve
Example project from a tutorial on creating smooth curves between arrays of points
2D-Wave-Effect-iOS
Dynamic 2D wave effect
geofenceTutorial
Example project that creates a collection of geo fences (Core Location Region objects). The app monitors these and fires a notification when one is entered
spriteKit2.5D
example of working in 2.5D space with iOS7's SpriteKit
iosSpriteKit1000sOfParticles
Example project that shows how to move 1000s of particles on screen with no loss in framerate using textures in iOS7's SpriteKit using textureFromNode
geofence-tutorial
simple example of a geofence using Core Location on iOS
Pop-CoreAnimation-Wrappertut-Example
A basic example of using the Pop framework to scale a UIView object in iOS with a custom ease.
spriteKitNativeSpriteDrawing10000sParticles
Using SpriteKit's native GL batch drawing to animate 10000 particles
DS-OpenGLES-Wrapper
DS is an Objective C wrapper and framework for OpenGL ES 2.0 on the iPhone
gvr-unity-sdk
Google VR SDK for Unity
SpriteKit-simple-video-wall-example
Project with a working example of how to play multiple videos at the same time using iOS7's SpriteKit SKVideoNode
UnityDaydreamControllerTut
Example of creating a laser pointer to select objects in VR space with Daydream