HK's repositories
UnitySLGGame
这是一个Unity写的仿火焰纹章的slg游戏
Book-list-of-computational-geometry-and-computer-graphics
Must-read list and classic books of computational geometry and computer graphics
EzRT
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
folly
An open-source C++ library developed and used at Facebook.
Game-Networking-Resources
A Curated List of Game Network Programming Resources
glTF-Sample-Models
glTF Sample Models
Granite
My personal Vulkan renderer
LumixEngine
3D C++ Game Engine - yet another open source game engine
modern-cpp-features
A cheatsheet of modern C++ language and library features.
nrf52-keyboard
A ble keyboard firmware using nrf52810/52832
OpengGLLearn
学习opengl
PainterEngine
PainterEngine is a game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
PythonGameServer
这是一个用python写的服务器
Render-Books
游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)
source-engine
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
source-engine-2018-hl2_src
Leaked TF2 Source Engine source code from ~2018. Thanks Tyler McVicker! (lib, tools/runtime excluded)
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
ToolForGameMap
这是一个用WPF写的小工具,可以生产一个游戏地图的map json
Vulkan
Examples and demos for the new Vulkan API
VulkanTutorial
Vulkan测试
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.