HK's repositories

UnitySLGGame

这是一个Unity写的仿火焰纹章的slg游戏

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Acid

A high speed C++17 Vulkan game engine

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UDRefl

Ubpa Dynamic Reflection

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WinIO2

The 2nd Generation of WinIO

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Book-list-of-computational-geometry-and-computer-graphics

Must-read list and classic books of computational geometry and computer graphics

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CMemPools

一个设计简单的内存池管理

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DynamicCompile

动态编译游戏中的配置文件,整个过程类库自动生成,并且可以保存.输出的二进制文件也可以加载,也可以压缩

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EzRT

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

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folly

An open-source C++ library developed and used at Facebook.

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GE

draft of a game engine

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glTF-Sample-Models

glTF Sample Models

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Granite

My personal Vulkan renderer

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LumixEngine

3D C++ Game Engine - yet another open source game engine

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modern-cpp-features

A cheatsheet of modern C++ language and library features.

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nrf52-keyboard

A ble keyboard firmware using nrf52810/52832

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PainterEngine

PainterEngine is a game engine with software renderer,PainterEngine can be transplanted to any platform that supports C

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PythonGameServer

这是一个用python写的服务器

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Render-Books

游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)

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Saturni

自制的编程语言

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Solis2

Solis2 use vulkan API

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source-engine

Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses

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The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

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ToolForGameMap

这是一个用WPF写的小工具,可以生产一个游戏地图的map json

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Vulkan

Examples and demos for the new Vulkan API

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VulkanTutorial

Vulkan测试

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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