Sai Vemprala (saihv)

saihv

Geek Repo

Company:Scaled Foundations

Location:Seattle, WA

Home Page:www.saihv.com

Twitter:@saihv

Github PK Tool:Github PK Tool


Organizations
microsoft

Sai Vemprala's repositories

KORAL-ROS

A ROS pipeline for GPU based feature detection, description and matching

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rrbt

Rapidly exploring Random Belief Tree

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DarkneTX2

Darknet for Jetson TX2: as was used for DAC SDC 2018. Implements batch processing and other minor optimizations

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coloc

Vision based collaborative localization for micro aerial vehicles

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KORAL

Novel extreme-performance CPU-GPU cooperative feature detector-descriptor for computer vision.

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AirSim

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

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saihv.github.io

My website

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AirSim-NeurIPS2019-Drone-Racing

Repository for the Drone Racing competition at NeurIPS 2019, built on Microsoft AirSim

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shaPersistence

Draw 2D shapes and visualize persistence diagrams/images

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UE4-CineCameraCaptureComponent

This UE4 engine customization lets you to use a CineCameraComponent as SceneCaptureComponent2D. Follow the README on how to do it.

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academicpages.github.io

Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes

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ceres-solver

A large scale non-linear optimization library

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CitylifeSim.github.io

Public site of CityLife Sim

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coNBV

Collaborative Next-Best-View Planning for Micro Aerial Vehicles

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darknet

Convolutional Neural Networks

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event-vae-rl

Visuomotor policies from event-based cameras through representation learning and reinforcement learning. Accompanies our paper: https://arxiv.org/abs/2103.00806

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mav_trajectory_generation

Polynomial trajectory generation and optimization, especially for rotary-wing MAVs.

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nlopt

library for nonlinear optimization, wrapping many algorithms for global and local, constrained or unconstrained, optimization

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point_cloud_io

ROS nodes to read and write point clouds from and to files (e.g. ply, vtk).

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range_libc

A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.

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rotors_simulator

RotorS is a UAV gazebo simulator

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svg-equations

Utility to convert SVG paths to mathematical equations

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UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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voxblox_ground_truth

Create ground truth voxblox maps from Gazebo worlds or .ply files

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