Goal Strategy style game made with Blueprints...
A strategy style game is recognized for being a game where you can make different choices that are given by the goal you want to achieve. The simplest example is a Tower Defense, you can select different turrets and different positions and you decide depending on your objective. You want to do a lot of damage, you put a turret with short range and a lot of power where many enemies pass or paths converge.
Basic Risketos (60%)
- Ability to choose, for example several turrets.
- The HUD is created by BP.
- Use of events
- Enemies or targets to attack and die in doing so.
- Enemies that follow a path.
- Player death and restart
Optional Risketos (30%)
- Make a pool of objects
- Progressive increase in difficulty
- Initial menu with several levels
- Customizable "waves" where to put amount of enemies and enemies to appear.
- Procedurally generated game map.