saggita's repositories
Panda3D-Bam-Exporter
Blender plugin to export to the .BAM format, used by Panda3D
ClothBaraffBridson
Implementation of Baraff & Witkin 98 and Bridson. et al. 02
elastica
Software to simulate the dynamics of filaments that, at every cross-section, can undergo all six possible modes of deformation, allowing the filament to bend, twist, stretch and shear, while interacting with complex environments via muscular activity, surface contact, friction and hydrodynamics.
Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
mapbox-gl-native
Render Mapbox styles in mobile, desktop, and node applications using C++ and OpenGL
nvidia-mesh-tools
Automatically exported from code.google.com/p/nvidia-mesh-tools
ProximityQuery
Cache Friendly Proximity Query
react-paper-bindings
Paper.js bindings for React
RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
RenderPipeline-Samples
Samples for the Render Pipeline
saggita.github.io
public web site
seene-viewer
Simple viewer for Seene captured shots