Sagar Patel's starred repositories
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
LookingGlass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
SpaTracker
[CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space
OpenRelativity
An open source framework to add the effects of traveling at relativistic speeds to visualizations or games
megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
shader-playground
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
hardware-effects-gpu
Demonstration of various hardware effects on CUDA GPUs.
GPUProfiler
GPUProfiler - Understand your application and workflow resource requirements
UnityMathReference
Math reference for games and more. All visualized in Unity3D.
awesome-citygml
The ultimate list of open data semantic 3D city models
BunnyVisionPro
Bimanual Dexterous Teleoperation with Real-Time Retargeting using VisionPro
BinaryRelations
Three new associative container classes
GPUSorting
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
metal-spatial-dynamic-mesh
A demonstration of RealityKit's LowLevelMesh API
FastPoints
FastPoints - A State-of-the-Art Point Cloud Renderer for Unity
UnityBlackmagicVideo
The Blackmagic Video package helps you leverage video capture cards from Blackmagic Design to input and output pro-grade video and audio in the Unity Editor and runtime builds, unlocking new workflows for users working in film, virtual production, live events, and broadcast.
Mesh-Colors
implementation of the paper "Mesh Colors"
UE5-Marching-Cubes
Marching Cubes in UE5 using the RDG