Gerard Connor's repositories
SpeedRacing
A project created in Unreal Engine 4 where the player controls a hover racer with which they have to attempt to complete the course in the fastest time possible.
Tower-Defence
A project in Unreal Engine 4.20.1 featuring a tower defense game.
RTH_CombatSystem
A system inspired by D&D style combat, in which a random number is generated to dictate whether or not an attack lands.
Submarine_Project
Unreal engine project. In this project the player controls a submarine with which they must destroy an under-water facility whilst trying not to be destroyed themselves by said facilities defenses.
04_Battle_Tank
Head to head tank fight game with Ai , terrain in UE4.
05_TestingGrounds
A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC)
Project_B
A project made within Unreal Engine 4 using C++ and Blueprint.
ClientServerUsingLidgren
This is a starting project for using the lidgren p2p library
ForestScene_UE4
Unreal Engine 4 Project that contains a mountainous forest region. Hosts Custom models with textures acquired from CC0Textures.com
MonogameDartGame
A darts game made in Monogame C#
Packaged-Tower-Defence-Game
Repo containing the packaged project of the Tower defence game made in UE4
s00155398.github.io
A webpage to display project related information.
Testing_Grounds_ue4
An unreal project where the player progresses through a never ending set of procedurally generated tiles. Made in conjunction with the Udemy unreal course.
TestingGrounds
An unreal project where the player progresses through a never ending set of procedurally generated tiles .
UnityFeedGame
A 3rd person game where you place as an alien , made in unity and written in C#.
UnrealEngineProject1
Just looking at Unreal Engine tutorials.
week32017-unit-testing-S00155398
week32017-unit-testing-S00155398 created by GitHub Classroom